![]() However, your pistol I had no problem with importing the ref and anim models. ![]() I can tell if my exporter is causing a corrupt reference model or something else. Hence, I can’t really tell if its screwed because I can’t see from what you were trying to export. Regarding the files you posted as a test – I opened them in Max 8 (as that version works with Cannonfodders SMD importer) and the AK47 ref seems to be screwed as the right hand bones aren’t linked to the mesh. If you want all the bones just stick them on a layer and make that layer visible before export or just do layer select (or use a saved selection) to select what you need before export. I mean thats what pretty much every other Max plug-in does anyway. OK well to answer your first point – I don’t see the big problem with Export mode only exporting whats visible in the scene.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |